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Interactive Game Maps

What Interactive Game Maps is
Interactive Game Maps is a free, open-source hub for finding and using interactive maps for games. Its website lists maps for Aporia: Beyond the Valley, Dead Island, Grand Theft Auto, Haydee, Killing Floor, and Kona. It is available on the web, including mobile web, and can also be self-hosted. For included maps, contributors can edit markers in a side panel, export the edit layer as GeoJSON, and add layers through linked repositories. Missing or incorrect maps can be submitted through an issue or pull request. The project also provides a GitHub template for making new maps. Authors can set layers and map metadata in map.js, and manage marker positions and behavior in dedicated folders using GeoJSON marker data. The template workflow involves splitting a high-quality map image into tiles with a Python script, then opening index.html in a browser to view the map and example markers. Creating a map calls for basic Git and programming knowledge and the ability to run Python scripts. Questions about the template go to GitHub Discussions; for external maps without linked repositories, contact the map source.
Who it suits
It suits players looking for interactive maps and contributors who want to edit existing maps. Creating a new map is aimed at people with basic Git and programming knowledge who can run Python scripts.
What it does well
- Free and open source.
- Lists maps for six named games.
- Edit markers and export layers as GeoJSON.
- Supports mobile web and self-hosting.
- A GitHub template supports new map creation.
What to know first
- New map creation requires basic Git and programming knowledge.
- The map template requires Python scripts.
- External maps without repositories require contacting their source.
Limits
The map-creation template requires a high-quality map image, basic Git and programming knowledge, and the ability to run Python scripts.
Getting started
- Visit the Interactive Game Maps website in a browser.
- Browse the catalog for a listed game's map.
- For a missing or incorrect map, submit an issue or pull request.
- To create a map, use the project's GitHub template and prepare a high-quality map image.
- Run the Python script to split the image into tiles, then open index.html in a browser.
Verdict
Interactive Game Maps combines a game-map catalog with tools for contributing markers and layers. Its map-making template is most suitable for contributors comfortable with the stated technical requirements.
Questions
Does Interactive Game Maps cost anything?
It is free and open source.
Which games have maps listed?
The catalog lists Aporia: Beyond the Valley, Dead Island, Grand Theft Auto, Haydee, Killing Floor and Kona.
Can I use it on mobile or host it myself?
It supports mobile web access and can be self-hosted.
Can contributors edit map markers?
Yes. For included maps, contributors can edit markers in a side panel and export the edit layer as GeoJSON.
What is needed to create a map?
The template requires a high-quality map image, basic Git and programming knowledge, and the ability to run Python scripts.
Where can I ask questions about the template?
The template README directs questions to GitHub Discussions.
Facts from Interactive Game Maps's own pages
- Audience
- The template is aimed at people who want to create interactive maps and have basic Git and programming knowledge. · github.com, 4 Oct 2026
- Available games
- The homepage lists maps for Aporia: Beyond the Valley, Dead Island, Grand Theft Auto, Haydee, Killing Floor, and Kona. · interactive-game-maps.github.io, 4 Oct 2026
- Browser use
- The template instructions say to open index.html in a browser to view a map with example markers. · github.com, 8 Oct 2026
- Catalog
- The website lists maps for Aporia: Beyond the Valley, Dead Island, Grand Theft Auto, Haydee, Killing Floor, and Kona. · interactive-game-maps.github.io, 8 Oct 2026
- External maps
- For external maps, the maker directs users to contact the map source when no repository is linked. · github.com, 4 Oct 2026
- Layers and markers
- The template lets map authors add layers and change map metadata in map.js, and edit marker positions and behavior in dedicated folders. · github.com, 4 Oct 2026
- Map contributions
- Visitors can report missing or incorrect maps by opening an issue or pull request. · github.com, 8 Oct 2026
- Map creation
- The project provides a GitHub template for creating new interactive maps. · github.com, 8 Oct 2026
- Map layers
- Contributors can add layers to included maps through the linked repositories. · github.com, 8 Oct 2026
- Map setup
- The template instructions describe splitting a high quality map image into smaller chunks with gdal2tiles-leaflet. · github.com, 8 Oct 2026
- Marker data
- The template uses GeoJSON files for marker data and supports adding or editing marker positions in the marker directory. · github.com, 8 Oct 2026
- Marker editing
- Included maps provide an edit mode to place markers and export the edit layer as GeoJSON. · github.com, 8 Oct 2026
- Open source
- The website describes Interactive Game Maps as open source. · interactive-game-maps.github.io, 8 Oct 2026
- Purpose
- The project describes itself as a central hub for finding and accessing interactive maps for games. · github.com, 8 Oct 2026
- Support
- The template directs users with questions to its GitHub Discussions page. · github.com, 8 Oct 2026
- Template requirements
- The map template lists a high quality map image, basic Git and programming knowledge, and the ability to run Python scripts as requirements. · github.com, 8 Oct 2026
Where Interactive Game Maps stands on Freedom251
- Interactive Game Maps#15 of 21