FREEDOM251

Freedom251 › Game Engine Software

HaxeFlixel

Free plan AndroidiPhoneLinuxMacWebWindows

Visit HaxeFlixel Alternatives Pricing

HaxeFlixel's own site

What HaxeFlixel is

HaxeFlixel is a free, open-source 2D game engine for creating cross-platform games from one codebase. It is built for use with OpenFL and the Haxe Toolkit and uses Haxe as its scripting language. Documented targets include HTML5, Windows, macOS, Linux, iOS, Android, and Flash through OpenFL. The engine provides object collisions and grouping, particles, tilemaps, bitmap fonts, replays, pathfinding, and an interactive debugger. Its feature overview lists GPU-accelerated native performance and built-in Nape physics support. Mobile export is supported, but visual scripting is not. Installation uses the `haxelib install flixel` command, which also installs Lime and OpenFL dependencies. Desktop and mobile builds require appropriate SDKs and system setup through Lime commands. A tutorial covers sprites, animation, tilemaps, cameras, enemies, UI, combat, sound, and multiple platforms. Community support is available through Discord, GitHub Discussions, and Stack Overflow, with Discord identified as the most active channel.

Who it suits

HaxeFlixel suits developers making 2D games with Haxe and OpenFL who need desktop, mobile, or HTML5 targets. It is also suitable for personal or commercial projects because the plan is free.

What it does well

  • Open-source 2D engine
  • Cross-platform targets from one codebase
  • Mobile export supported
  • Built-in debugger and Nape physics
  • Free for personal or commercial use

What to know first

  • No visual scripting
  • Desktop and mobile builds need SDK setup
  • Uses Haxe scripting
  • Flash is documented through OpenFL

Plans

PlanBilled and limitsPrice
FreeFree for personal or commercial useFree

As haxeflixel.com lists them, read 11 Oct 2026. The maker's own page has the final word.

Verdict

HaxeFlixel provides a code-focused 2D engine with broad OpenFL targets and practical game-development systems. It is free and open source, but developers must work with Haxe and configure platform SDKs for desktop or mobile builds.

Facts from HaxeFlixel's own pages

Add-ons and tools
The site describes a Lime setup command for installing add-ons, UI, demos, tools, and templates in one step. · haxeflixel.com, 11 Oct 2026
Editors
The Getting Started guide names Visual Studio Code as the most popular editor option and links to other Haxe editor options. · haxeflixel.com, 11 Oct 2026
Founded
2011 · haxeflixel.com, 28 Sept 2026
Free plan
Yes · haxeflixel.com, 24 Sept 2026
Game features
Features include object collisions and grouping, particles, tilemaps, bitmap fonts, replays, pathfinding, and an interactive debugger. · haxeflixel.com, 11 Oct 2026
Installation
The documented install command is `haxelib install flixel`, which also installs Lime and OpenFL dependencies. · haxeflixel.com, 11 Oct 2026
Learning resources
The site offers a tutorial covering sprites, animation, tilemaps, cameras, enemies, UI, combat, sound, and multiple platforms. · haxeflixel.com, 11 Oct 2026
Mobile export
Yes · haxeflixel.com, 24 Sept 2026
Project origin
The About page says Alexander Hohlov founded the project and completed its first version during 2011. · haxeflixel.com, 11 Oct 2026
Purpose
HaxeFlixel is an open source 2D game engine for creating cross-platform games from one codebase. · haxeflixel.com, 11 Oct 2026
Rendering and physics
The feature overview lists GPU-accelerated native performance and inbuilt Nape physics support. · haxeflixel.com, 11 Oct 2026
Scripting languages
Haxe · haxeflixel.com, 24 Sept 2026
Source code model
open_source · haxeflixel.com, 24 Sept 2026
Support
The community page directs users to Discord, GitHub Discussions, and the Stack Overflow tag, and identifies Discord as the most active channel. · haxeflixel.com, 11 Oct 2026
Target platforms
HTML5,Windows,macOS,Linux,iOS,Android · haxeflixel.com, 24 Sept 2026
Targets
The documented targets are Windows, Mac, Linux, iOS, Android, Flash, and HTML5 through OpenFL. · haxeflixel.com, 11 Oct 2026
Target setup
Desktop and mobile builds require the appropriate SDKs and system setup using Lime setup commands. · haxeflixel.com, 11 Oct 2026
Underlying technology
The engine is written for use with OpenFL and the Haxe Toolkit. · haxeflixel.com, 11 Oct 2026
Visual scripting
No · haxeflixel.com, 24 Sept 2026

Where HaxeFlixel stands on Freedom251

Look at these too