Pricing
GameDriver pricing
As gamedriver.ai lists them, read 15 Oct 2026. The maker's own page has the final word.
| Plan | Billed and limits | Price |
|---|---|---|
| Ambassador Program | teams under $100,000 annual revenue or funding · up to two node-locked SDK licenses · documentation and community access | Free |
| Starter | annually · 5-node minimum · node-locked or floating licenses · additional licenses sold separately | $200 a month |
| Advanced | annually · node-locked · one agent runtime license · additional runtime licenses sold separately | $267 a month |
| Growth | annually · 5-license minimum · node-locked or floating licenses · includes XR or gaming-console support · additional licenses sold separately | $400 a month |
| Enterprise | unlimited usage within a single product team · XR and console support · guided onboarding · premium Slack support | On request |
| GameDriver SaaS | flat license · customer authors and operates tests · Unity, Unreal, Godot · PlayStation and Nintendo dev-console access | On request |
| GameDriver QaaS | flat subscription · GameDriver authors and runs tests · AI-assisted coverage maintenance · real hardware execution | On request |
From gamedriver.ai, www2.gamedriver.io, gamedriver.ai, gamedriver.ai.