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Evergine

What Evergine is
Evergine is a closed-source, component-based industrial 3D engine built on .NET 10 for cross-platform real-time applications. It is presented for industrial, educational, and enterprise work such as digital twins, training tools, and immersive visualization. Rendering features include physically based rendering, customizable pipelines, physics simulation, and tone mapping, SSR, SSAO, and TAA effects. Supported graphics APIs include DirectX 12, Vulkan, DirectX 11, OpenGL, OpenGL ES, and WebGL, with C# scripting. Evergine Studio provides scene and asset editing, HLSL effect editing, a post-processing graph editor, C# code reloading, and platform profile configuration. It can generate photorealistic images from CAD and 3D scenes through AI-assisted rendering. Targets include Windows, web, UWP, Linux, Android, and iOS, with multiplayer tools and mobile export. The free plan costs nothing and includes all features without registration. Priority Support costs €1.80 a month or €18 a year; source-code access and professional services are separate plans.
Who it suits
It suits developers building industrial, educational, or enterprise 3D applications across desktop, web, and mobile targets. C# users who need a free full-feature plan can start without registration.
What it does well
- Free plan includes all Evergine features
- Targets Windows, web, UWP, Linux, Android, and iOS
- Physically based rendering and physics simulation
- Studio supports scene and HLSL editing
- No usage monitoring or registration required
What to know first
- Closed-source engine
- Source-code access requires a paid plan
- Studio requires a DirectX 11-compatible graphics card
- Windows 10 or 11 officially supported
Limits
The free plan includes all Evergine features, but source code access is offered through a paid plan and its source-code EULA forbids source-code sharing. Studio requires Windows 10 or 11 officially, a DirectX 11-compatible graphics card, and Visual Studio 2026 version 18.0 or higher with .NET desktop development.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Evergine | Free download and use · All Evergine features | On request |
| Priority Support | Priority assistance and technical support | On request |
| Free Evergine | All Evergine features · no registration · all industries | Free |
| Priority Support (monthly) | Monthly · Priority technical support | €1.80 a month |
| Priority Support (yearly) | Yearly · Priority technical support | €18 a year |
| Source Code Access | Yearly · Access to Evergine source code | €30 a year |
| Professional Services | Custom pricing · Training · one-to-one sessions · proof of concepts · tailored features | On request |
As evergine.com lists them, read 24 Sept 2026. The maker's own page has the final word.
Getting started
- Visit https://www.evergine.com/ and download Evergine; free use requires no registration.
- Use Windows 10 or 11 for officially supported Studio use.
- Install Visual Studio 2026 version 18.0 or higher with .NET desktop development.
- Use a DirectX 11-compatible graphics card for Studio.
- Use documentation, YouTube tutorials, GitHub code and samples, or the feedback repository for free support resources.
Verdict
Evergine offers a free, cross-platform 3D engine with extensive rendering and Studio tools. Developers should check its Windows, graphics-card, Visual Studio, and source-code licensing requirements before adoption.
Questions
Is Evergine free?
Yes. Free Evergine costs nothing and includes all features, no registration and use across industries.
What does Priority Support cost?
Priority Support costs €1.80 a month when billed monthly, or €18 a year when billed yearly.
Which platforms can Evergine target?
Listed targets are Windows, web, UWP, Linux, Android and iOS. Its broader platform list also includes macOS.
Is Evergine open source?
No. Evergine is closed source. Source code access is offered through a paid plan, and source-code sharing is forbidden by its source-code EULA.
Who developed Evergine?
Plain Concepts developed the engine for its internal projects.
What does Evergine Studio require?
The FAQ says Windows 10 or 11 is officially supported, Studio needs a DirectX 11-compatible graphics card, and Visual Studio 2026 version 18.0 or higher with .NET desktop development is required.
Facts from Evergine's own pages
- AI rendering
- Evergine Studio can generate photorealistic images from CAD and 3D scenes using AI-assisted rendering. · evergine.com, 11 Oct 2026
- Company
- A 2025 Evergine release article says Plain Concepts developed the engine for its internal projects. · evergine.com, 11 Oct 2026
- Evergine Studio
- Studio provides scene and asset editing, HLSL effect editing, a post-processing graph editor, C# code reloading, and platform profile configuration. · evergine.com, 11 Oct 2026
- Free plan
- Yes · evergine.com, 24 Sept 2026
- Graphics APIs
- The engine lists DirectX 12, Vulkan, DirectX 11, OpenGL, OpenGL ES, and WebGL support. · evergine.com, 11 Oct 2026
- Licensing limit
- The download page describes free access to all features for all industries; the FAQ says source code access is offered through a paid plan and source code sharing is forbidden by its source-code EULA. · evergine.com, 11 Oct 2026
- Mobile export
- Yes · evergine.com, 24 Sept 2026
- Multiplayer tools
- Yes · evergine.com, 24 Sept 2026
- Privacy
- The download page says Evergine does not monitor usage or activity and requires no registration. · evergine.com, 11 Oct 2026
- Product
- Evergine is a component-based industrial 3D engine built on .NET 10 for high-performance cross-platform real-time applications. · evergine.com, 11 Oct 2026
- Rendering
- Features include physically based rendering, customizable render pipelines, physics simulation, and post-processing effects such as tone mapping, SSR, SSAO, and TAA. · evergine.com, 11 Oct 2026
- Scripting languages
- C# · evergine.com, 24 Sept 2026
- Source code model
- closed_source · evergine.com, 24 Sept 2026
- Support
- Free support resources include documentation, YouTube tutorials, published GitHub code and samples, and a feedback repository; paid Priority Support provides a ticketing platform answered by the development team. · evergine.com, 11 Oct 2026
- System requirements
- The FAQ says Windows 10 or 11 is officially supported, Studio requires a DirectX 11-compatible graphics card, and Visual Studio 2026 version 18.0 or higher with .NET desktop development is required. · evergine.com, 11 Oct 2026
- Target platforms
- Windows,Web,UWP,Linux,Android,iOS · evergine.com, 24 Sept 2026
- Target uses
- The maker presents Evergine for industrial, educational, and enterprise applications, including digital twins, training tools, and immersive visualization. · evergine.com, 11 Oct 2026
- UI integrations
- The maker describes integrations or examples for Avalonia, WPF, WinUI, MAUI, and SDL. · evergine.com, 11 Oct 2026
Where Evergine stands on Freedom251
- Game Engine Software#23 of 92