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CopperCube

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What CopperCube is

CopperCube is a 3D authoring tool for building games and apps, with a click-based event and action system for creating interactions without programming and JavaScript for scripting. Its maker lists first-person shooters, adventures, walkthroughs, simulators and e-learning apps as possible projects. The editor includes terrain tools, real-time shadows, static lighting, moving vegetation, water rendering, particle effects and a built-in lightmapper. It imports 3D formats including FBX, 3DS, OBJ and X. Projects can be published as Windows apps, WebGL sites, macOS apps and Android apps, though Android publishing is marked deprecated. The current editor is Windows-only from version 6.4; a macOS editor download is available for version 6.3. The Free plan costs nothing and allows unlimited scenes and apps with no royalties or revenue limit. Professional costs €37, paid once, while Studio costs €126, paid once and includes client source code for Windows, Mac and Android. Users may publish and sell projects made with any edition without royalties.

Who it suits

CopperCube suits people making 3D games, walkthroughs, simulators or e-learning apps, including those who want to build interactions without programming. It also supports JavaScript scripting for projects across its publishing targets.

What it does well

  • Click-based event and action system supports no-code interactions.
  • Visual tools include terrain editing and real-time shadows.
  • Imports FBX, 3DS, OBJ and X formats.
  • Any edition allows commercial sales without royalties.

What to know first

  • Current editor is Windows-only from version 6.4.
  • Android publishing is marked deprecated.
  • Professional and Studio require one-time payments.

Limits

The Free edition permits unlimited scenes and apps, with no royalties or revenue limit. Professional costs 37.00 EUR once and adds post-processing effects, a custom Win32 binary, video playback, a customizable loading-screen logo, and a command-line interface; Studio costs 126.00 EUR once and adds Windows, Mac, and Android client source code.

Plans

PlanBilled and limitsPrice
Free EditionFree edition of the CopperCube editor and engineFree
Professional EditionProfessional CopperCube features and publishing optionsOn request
FreeUnlimited scenes and apps · no royalties · no revenue limit · Windows, Mac, Android, WebGLFree
StudioOne time payment · Professional edition features · game client source code for Windows, Mac, and Android€126, paid once
ProfessionalOne time payment · Unlimited scenes and apps · no royalties · no revenue limit · post-processing effects · custom Win32 binary · video playback · customizable loading screen logo · command line interface€37, paid once

As ambiera.com lists them, read 24 Sept 2026. The maker's own page has the final word.

Getting started

  1. Visit the CopperCube website.
  2. Choose the Windows editor, or the macOS editor download for version 6.3.
  3. Start with the Free edition, or buy Professional for 37.00 EUR once or Studio for 126.00 EUR once.
  4. Create scenes and interactions with the event and action system, or use JavaScript.
  5. Publish to a supported target; Android publishing is marked deprecated.

Verdict

CopperCube combines visual authoring tools with both no-code interactions and JavaScript scripting. Check the editor version and Android publishing status against your target workflow before choosing an edition.

Questions

Is CopperCube free?

Yes. The Free edition costs nothing and allows unlimited scenes and apps, with no royalties or revenue limit.

How much do the paid editions cost?

Professional costs 37.00 EUR as a one-time payment. Studio costs 126.00 EUR as a one-time payment.

Which platforms can I use to edit and publish projects?

The current editor is Windows-only from version 6.4, with a macOS editor download for version 6.3. Publishing targets include Windows, WebGL, macOS, and Android; Android publishing is marked deprecated.

Is CopperCube open source?

CopperCube is listed as closed source. Its WebGL engine code is open source, and Studio includes Windows, Mac, and Android client source code.

Can I sell projects made with CopperCube?

Yes. The maker says projects created with any edition may be published and sold without royalties.

Who makes CopperCube?

Ambiera e.U. lists its address in Neulengbach, Austria.

Facts from CopperCube's own pages

3D imports
The FAQ says CopperCube imports formats including FBX, 3DS, OBJ, and X. · ambiera.com, 5 Oct 2026
Commercial rights
The maker says users may publish and sell projects created with any edition, with no royalties. · ambiera.com, 5 Oct 2026
Editor platforms
The current editor is Windows-only starting with version 6.4; the maker provides a macOS editor download for version 6.3. · ambiera.com, 5 Oct 2026
Free plan
Yes · ambiera.com, 24 Sept 2026
Headquarters
Neulengbach, Austria · ambiera.com, 28 Sept 2026
Integrations
Windows games can include Steam overlay and Steam Achievements integration. · ambiera.com, 5 Oct 2026
Interactions and scripting
A click-based event and action system supports no-code interactions, while JavaScript scripting is available across publishing targets. · ambiera.com, 5 Oct 2026
License and updates
A purchased license is per seat and covers unlimited projects and use time; minor updates and service packs are included, excluding the next major release. · ambiera.com, 5 Oct 2026
Maker location
Ambiera e.U. lists its address as Emmersdorferstraße 62, 3040 Neulengbach, Austria. · ambiera.com, 5 Oct 2026
Mobile export
Yes · ambiera.com, 24 Sept 2026
Open source
The WebGL engine code is open source; the Studio edition includes Windows, Mac, and Android client source code. · ambiera.com, 5 Oct 2026
Product
CopperCube is a 3D authoring tool for creating games and apps, including without programming. · ambiera.com, 5 Oct 2026
Publishing targets
It can publish Windows apps, WebGL websites, macOS apps, and Android apps; Android publishing is marked deprecated on the features page. · ambiera.com, 5 Oct 2026
Scripting languages
JavaScript · ambiera.com, 24 Sept 2026
Security and compliance
The opened maker pages describe model-file handling but do not state security certifications or compliance standards. · ambiera.com, 5 Oct 2026
Source code model
closed_source · ambiera.com, 24 Sept 2026
Support
The maker directs users to its forum and offers free hints for small one-time questions; more involved programming help can be paid work. · ambiera.com, 5 Oct 2026
Target platforms
Windows,WebGL,Android · ambiera.com, 24 Sept 2026
Use cases
The maker describes it as suitable for first-person shooters, adventures, walkthroughs, simulators, and e-learning apps. · ambiera.com, 5 Oct 2026
Visual scripting
Yes · ambiera.com, 24 Sept 2026
Visual tools
Features include terrain editing, real-time shadows, static lighting, vegetation movement, water rendering, particle effects, and a built-in lightmapper. · ambiera.com, 5 Oct 2026

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