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ClassVR

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ClassVR's own site

What ClassVR is

ClassVR is an education-focused VR and AR solution that combines headsets, immersive content, lesson planning, and classroom management. Teachers can send content to headsets, monitor student views live, build playlists, and pause headsets with Attention Mode. Its portal provides device analytics and controls for remote configuration, firmware updates, rebooting, resetting, and power. Eduverse offers more than 100,000 immersive resources, including explorable scenes, 3D objects, and 360° images and videos. Content can also be viewed on a browser-enabled device with an internet connection, without a headset, and teachers can upload their own 360° content to ClassVR headsets. The company says student data is not collected, internet access is restricted, and teachers control content. School packages are tailored and include headsets, curriculum-aligned content, classroom management, training, and storage or charging. Pricing starts at $219/mo. ClassVR is an Avantis Education product; the company says its ClassVR mission began in 2017.

Who it suits

ClassVR is designed for schools and education settings, with tailored packages for schools and learners of every age. Browser access also lets learners view Eduverse content without a headset.

What it does well

  • Teachers can monitor headset views live
  • Portal supports device analytics and remote controls
  • Eduverse offers 100,000+ immersive resources
  • Browser access does not require a headset
  • Teachers can upload 360° content

What to know first

  • No free plan
  • School packages are tailored
  • Pricing starts at $219/mo

Limits

ClassVR is a paid service with pricing from $219/mo. Tailored school packages bundle headsets, curriculum-aligned content, classroom management, training and storage or charging.

Plans

PlanBilled and limitsPrice
ClassVR solutionTailored packages for schools; includes headsets, curriculum-aligned content, classroom management, training, and storage/chargingOn request

As classvr.com lists them, read 2 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open the ClassVR website
  2. Choose a tailored school package
  3. Select ClassVR Standard, Xplorer or Xcelerate headsets
  4. Set up Eduverse content and playlists
  5. Configure classroom device controls
  6. Complete the online training

Verdict

ClassVR combines classroom controls, headsets, and immersive learning content in a school-focused solution. Its tailored packages include training and storage or charging, while browser access provides a way to view Eduverse without a headset.

Questions

Does ClassVR offer a free plan?

No. ClassVR is listed as a paid service, with pricing from $219/mo.

Which platforms can access ClassVR?

The listed platforms are Android and web. Eduverse content can also be viewed in a browser with internet access.

What headsets does ClassVR support?

Supported devices are ClassVR Standard, ClassVR Xplorer and ClassVR Xcelerate.

Who makes ClassVR?

ClassVR is a product by Avantis Education.

Does ClassVR collect student data?

ClassVR states that no student data is collected, internet access is restricted and teachers control the content.

What does the school package include?

Tailored packages include headsets, curriculum-aligned content, classroom management, training and storage or charging.

Facts from ClassVR's own pages

Browser access
Eduverse content can be viewed on any device with a browser and internet connection without a headset. · classvr.com, 2 Oct 2026
Classroom controls
Teachers can launch content to headsets, monitor student views live, build playlists, and pause headsets with Attention Mode. · classvr.com, 2 Oct 2026
Company
ClassVR is an award-winning product by Avantis Education, and its about page says the ClassVR mission began in 2017. · classvr.com, 2 Oct 2026
Content library
Eduverse offers 100,000+ immersive VR and AR resources, including explorable scenes, 3D objects, and 360° images and videos. · classvr.com, 2 Oct 2026
Custom content
Teachers can upload 360° content directly to ClassVR headsets. · classvr.com, 2 Oct 2026
Device management
The portal provides device analytics and remote configuration, firmware updates, reboot, reset, and power controls. · classvr.com, 2 Oct 2026
Founded
2017 · classvr.com, 28 Sept 2026
Headquarters
Unit 2 and 3 Jessop Court, Waterwells Business Park, Quedgeley, Gloucester, GL2 2AP, United Kingdom; US office in Arlington Heights, Illinois · classvr.com, 28 Sept 2026
Integrations
The company describes device management as built into ClassVR and says it requires no extra platforms or complicated integrations. · classvr.com, 2 Oct 2026
Intended users
ClassVR is designed for schools and education settings, with solutions described for learners of every age and tailored packages for schools. · classvr.com, 2 Oct 2026
Premium content
Eduverse+ combines six content libraries covering escape rooms, language learning, wildlife, STEAM, AI, and careers. · classvr.com, 2 Oct 2026
Purpose
ClassVR is an education-focused VR and AR solution combining headsets, immersive content, lesson planning, and classroom management. · classvr.com, 2 Oct 2026
Student privacy and safety
ClassVR states that no student data is collected, internet access is restricted, and content is teacher-controlled. · classvr.com, 2 Oct 2026
Training and support
ClassVR describes online training videos, education specialists, and technical support by phone or online. · classvr.com, 2 Oct 2026

Where ClassVR stands on Freedom251

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