To attach Puppeteer to a browser that is already running, call puppeteer.connect() with its complete debugger WebSocket URL in browserWSEndpoint. In Node.js, put WebSocket connection headers under wsOptions.headers; use options such as protocolTimeout to configure Puppeteer’s protocol behavior, not the WebSocket handshake. When finished, call browser.disconnect() to detach without shutting down the browser, or browser.close() to close it.
What Puppeteer’s connection options control
connect() attaches Puppeteer to an existing browser and resolves to a Browser instance; it does not launch a browser. The options are defined by Puppeteer’s ConnectOptions reference (version 25.12.0).
- Identify the browser: provide an endpoint or other locator for the existing browser. When you have its full debugger WebSocket URL, use
browserWSEndpoint. - Configure the connection and Puppeteer session: use
wsOptionsfor Node.js WebSocket settings such as headers. Other connection options govern protocol behavior, target selection, and page defaults. - Choose how to finish: disconnect the Puppeteer client to leave the browser running, or close the browser when it should shut down.
Connect with a WebSocket endpoint
Supply the complete browser debugger WebSocket URL as browserWSEndpoint. This example assumes you have already obtained a valid endpoint for the browser you intend to control:
const browser = await puppeteer.connect({
browserWSEndpoint: 'ws://127.0.0.1:9222/devtools/browser/your-id',
});
const page = await browser.newPage();
await page.goto('https://example.com');
// Detach Puppeteer while leaving the browser running.
browser.disconnect();
Replace the example path with the actual endpoint; it is not a literal path to copy. The documentation’s browser-management guide demonstrates connecting with browserWSEndpoint and creating a page: Browser management.
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Find Chrome’s debugger WebSocket URL
For a browser started by Puppeteer, call browser.wsEndpoint() to get the URL typically passed to connect(). The API reference also documents discovering Chrome’s webSocketDebuggerUrl at http://HOST:PORT/json/version; the documented endpoint form is ws://HOST:PORT/devtools/browser/<id>. See Browser.wsEndpoint().
const endpoint = browser.wsEndpoint();
// Save endpoint before disconnecting if you plan to reconnect.
browser.disconnect();
const reconnected = await puppeteer.connect({
browserWSEndpoint: endpoint,
});
Make sure the URL is the browser-level debugger endpoint, not a page target’s WebSocket URL. If the endpoint is stale, unreachable, or belongs to a different browser, the connection cannot attach to the intended browser.
browserURL or browserWSEndpoint?
The 25.12.0 generated options table lists both browserURL and browserWSEndpoint, but does not describe their semantics. Use browserWSEndpoint when you already have the full debugger WebSocket URL. Do not infer a URL path, discovery behavior, or precedence rule for browserURL from that table alone; consult documentation specific to your Puppeteer version and setup before choosing it.
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Pass WebSocket headers in Node.js
For Node.js, current WebSocket configuration belongs in wsOptions. Add authentication headers there only when the browser endpoint’s operator specifies that header and credential format:
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const browser = await puppeteer.connect({
browserWSEndpoint: endpoint,
wsOptions: {
headers: {
Authorization: `Bearer ${token}`,
},
},
});
This shows the option shape, not a universal authentication scheme. Remote-browser services can specify different endpoint and authentication conventions; follow the instructions for the service you use. The top-level headers option is deprecated; if both it and wsOptions.headers are supplied, wsOptions.headers takes precedence. wsOptions is Node-only. The reference also notes that browser builds have no ping-frame API, so keep-alive options are ignored there. See ConnectOptions.
Choose protocol and session behavior
These options affect Puppeteer’s connection or behavior after attachment; they do not replace the browser endpoint.
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| Option | What it controls | Important qualification |
|---|---|---|
protocol |
Selects the protocol Puppeteer uses. | The documented runtime default for a browser connection is CDP. Chrome launch defaults to CDP; Firefox launch defaults to WebDriver BiDi. These launch defaults do not establish the protocol of every remote browser. |
capabilities |
Capabilities for a WebDriver BiDi connection. | Documented for protocol: "webDriverBiDi" with Puppeteer.connect(). |
protocolTimeout |
Timeout, in milliseconds, for individual CDP calls. | Documented default: 180_000 ms. This is not documented as the WebSocket handshake timeout. |
defaultViewport |
Viewport applied to each page. | Documented default: {width: 800, height: 600}. |
targetFilter |
Callback that decides which targets Puppeteer connects to. | Use it to control target selection, not to discover or authenticate the browser endpoint. |
slowMo |
Delay, in milliseconds, between Puppeteer operations. | Useful for debugging; it deliberately slows automation. |
networkEnabled |
Controls network event monitoring. | Experimental. Setting it to false disables monitoring and breaks features that rely on network events, including HTTPRequest and HTTPResponse. |
allowlist / blocklist |
Experimental URLPattern-based controls for navigation and requests. | Documented as Chrome-only for Chrome 149 or later. Existing targets that violate the rules may be detached, and disallowed requests fail. Puppeteer warns these controls are not complete network sandboxing; use container- or OS-level sandboxing when that stronger boundary is required. |
channel |
Looks for an open Chrome WebSocket in a known user-data directory and connects to its active port. | Experimental; the reference limits it to Chrome in Node.js. It is not a general remote-provider endpoint convention. |
Browser build, Node.js, and transport boundaries
Puppeteer’s browser build can connect over WebSockets to an existing browser, but it cannot launch or download browsers because those operations require Node.js APIs. Its guide uses the browser-specific puppeteer-core entry point and browserWSEndpoint: Running Puppeteer in the browser.
A Chrome pipe is a launch-time transport option in LaunchOptions, not an endpoint to pass to connect() for an already-running browser. See LaunchOptions.
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Disconnect from the browser or shut it down
Use browser.disconnect() when the automation client should detach but the browser and its pages should remain alive. Puppeteer’s Browser management guide states: “Unlike browser.close(), browser.disconnect() does not shut down the browser or close any pages.”
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Use browser.close() when Puppeteer should gracefully close the browser. If you need to reconnect later, save browser.wsEndpoint() before disconnecting, then pass it back as browserWSEndpoint.
Troubleshoot connection failures
- Connection is refused or times out: verify that the browser is still running, the host and port are reachable from the Node.js process, and the endpoint belongs to that browser. A debugger URL discovered at
/json/versionis one documented way to obtain Chrome’s WebSocket URL. - Authentication or upgrade failure: check the remote service’s current endpoint and credential instructions. In Node.js, place required WebSocket headers in
wsOptions.headers; Puppeteer’s generic API reference does not define a universal provider token scheme. - Connected to the wrong target or no expected pages appear: confirm that you supplied the browser-level endpoint and review whether a
targetFilteris excluding targets. - An operation times out after connecting:
protocolTimeoutgoverns individual CDP calls, not the initial WebSocket handshake. Diagnose the specific slow or stalled protocol operation before changing it. - Network request/response events are missing: check whether experimental
networkEnabledwas set tofalse; that disables network monitoring and dependent request/response features. - Keep-alive configuration has no effect in a browser build: the browser build lacks the ping-frame API noted in the reference, and WebSocket keep-alive options are ignored there.
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curl -G "https://api.screenshotneo.com/v1/shot" -d access_key=YOUR_API_KEY --data-urlencode url=https://stripe.com -o shot.webp
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Frequently Asked Questions
Can a web page use Puppeteer to connect to a remote browser?
Yes. Puppeteer’s browser build can connect over WebSockets to an existing browser, but it cannot launch or download browsers. The browser guide shows the browser-specific puppeteer-core entry point.
Does Puppeteer’s generic API specify cloud-browser authentication headers?
No. It documents where Node.js WebSocket headers go, but not provider-specific endpoint formats or credentials. Use the current instructions from the browser service you connect to.
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