Side by side
World Machine vs xNormal
Both stand on game texture software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan LinuxMacWindows
World Machine offers a broad terrain toolset and multiple export formats for 3D workflows. The Basic edition has clear commercial-use and output-size limits; paid plans are listed at monthly prices.
Visit World Machine Free plan Windows
xNormal is focused on texture-map baking and has no listed charge. Check the Windows and hardware requirements before downloading its installer.
Visit xNormalThe facts
| World Machine | xNormal | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | No | Not published |
| Runs on | Linux, Mac, Windows | Windows |
| Lowest paid plan | Indie: $119, paid once | Free or on request |
| Plans published | 5 | 1 |
| Maker | World Machine | Not published |
| Website | world-machine.com | xnormal.net |
| On game texture software | #19 of 34 | #23 of 34 |
World Machine: what it does well
- More than 100 terrain-generation devices
- Simulates erosion, snow, rivers, lakes, and coasts
- Exports meshes, masks, and PBR textures
- Supports Unreal Engine, Unity, and Godot
- Runs on Linux, macOS, and Windows
What to know first
- Basic is restricted to non-commercial use
- Basic outputs are limited to 1025×1025 pixels
- Indie costs $119 a month
- Studio Site costs $1,999 a month
xNormal: what it does well
- Free app with a listed 0.00 USD plan
- Bakes normal maps and ambient occlusion
- Email contact method for support
What to know first
- Windows only
- Requires at least 4 GB of RAM
- Requires a DirectX 10-compatible GPU
Alternatives to World Machine Alternatives to xNormal The whole list
