Side by side
Unity vs Xsolla Backend
Both stand on game matchmaking software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan AndroidAPIiPhone+4
Visit Unity Free plan APISelf-hostedWeb
Xsolla Backend covers a broad set of multiplayer game services and offers a free-hosting plan with a gross-sales share. Note the matchmaking limitation and the setup steps required for source-code and free-hosting access.
Visit Xsolla BackendThe facts
| Unity | Xsolla Backend | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | No | Not published |
| Runs on | Android, API, iPhone, Linux, Mac, Web, Windows | API, Self-hosted, Web |
| Lowest paid plan | Unity Pro: $2,310 a year | Free or on request |
| Plans published | 8 | 1 |
| Maker | Not published | Not published |
| Website | unity.com | docs.xsolla.cloud |
| On game matchmaking software | #15 of 28 | #19 of 28 |
Unity: what it does well
Xsolla Backend: what it does well
- Includes free hosting and unlimited support.
- Offers Unreal and Unity plugins.
- Supports C++, C#, and Node.js SDKs.
- Dedicated instances can be assigned in less than five seconds.
- Telemetry integrates with Grafana.
What to know first
- Takes 5% of gross sales.
- Region and latency matchmaking are unsupported.
- Source and hosting access require signup and EULA acceptance.
- Setup access takes three to five days.
Alternatives to Unity Alternatives to Xsolla Backend The whole list
