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Unity vs Xsolla Backend

Both stand on game matchmaking software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

Unity

Free plan AndroidAPIiPhone+4
Visit Unity

Xsolla Backend

Free plan APISelf-hostedWeb

Xsolla Backend covers a broad set of multiplayer game services and offers a free-hosting plan with a gross-sales share. Note the matchmaking limitation and the setup steps required for source-code and free-hosting access.

Visit Xsolla Backend

The facts

UnityXsolla Backend
Free planYesYes
Open sourceNoNot published
Runs onAndroid, API, iPhone, Linux, Mac, Web, WindowsAPI, Self-hosted, Web
Lowest paid planUnity Pro: $2,310 a yearFree or on request
Plans published81
MakerNot publishedNot published
Websiteunity.comdocs.xsolla.cloud
On game matchmaking software#15 of 28#19 of 28

Unity: what it does well

    Xsolla Backend: what it does well

    • Includes free hosting and unlimited support.
    • Offers Unreal and Unity plugins.
    • Supports C++, C#, and Node.js SDKs.
    • Dedicated instances can be assigned in less than five seconds.
    • Telemetry integrates with Grafana.

    What to know first

    • Takes 5% of gross sales.
    • Region and latency matchmaking are unsupported.
    • Source and hosting access require signup and EULA acceptance.
    • Setup access takes three to five days.

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