Side by side
Steam Input vs yojimbo
Both stand on game networking middleware. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan APILinuxMac+1
Steam Input offers both game-integrated action mapping and a legacy option for games without API support. Players should account for possible input glitches and mismatched glyphs when using legacy configurations.
Visit Steam Input Paid LinuxMacWindows
Visit yojimbo The facts
| Steam Input | yojimbo | |
|---|---|---|
| Free plan | Yes | Not published |
| Open source | Not published | Not published |
| Runs on | API, Linux, Mac, Windows | Linux, Mac, Windows |
| Lowest paid plan | Not published | Not published |
| Plans published | None | None |
| Maker | Not published | Not published |
| Website | partner.steamgames.com | github.com |
| On game networking middleware | #24 of 29 | #28 of 29 |
Steam Input: what it does well
- Built into the Steam client.
- Supports major controller families.
- Players can share game-specific configurations.
- Legacy mappings work without API integration.
- Steam Input is free.
What to know first
- Legacy mappings can cause input glitches in some games.
- Legacy-mode glyphs may not match configured inputs.
yojimbo: what it does well
Alternatives to Steam Input Alternatives to yojimbo The whole list
