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SonLVL vs Tomb Editor

Both stand on game level editors. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

SonLVL

Free plan LinuxMacWindows

SonLVL offers detailed level-project editing controls alongside configurations for several Sonic games. Readers should note that the available snapshot is explicitly temporary while automated builds are prepared.

Visit SonLVL

Tomb Editor

Free plan Windows

Tomb Editor combines level construction, scripting, asset management, and project packaging in one free Windows suite. Check the Windows and non-commercial licensing limits before starting a project.

Visit Tomb Editor

The facts

SonLVLTomb Editor
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsWindows
Lowest paid planNot publishedNot published
Plans publishedNoneNone
MakerNot publishedNot published
Websitegithub.comtombengine.com
On game level editors#24 of 28#28 of 28

SonLVL: what it does well

  • Includes object, foreground, background, and art editing tabs.
  • Supports editing objects and ring groups.
  • Provides chunk and block editing controls.
  • Includes configurations for several Sonic games.
  • Free release includes source code archives.

What to know first

  • Snapshot release is described as temporary.
  • Release is pending an automated build system.
  • Unhandled exceptions write an error log.

Tomb Editor: what it does well

  • Free plan available
  • Supports Tomb Raider 1–5
  • Includes geometry, lighting, and scripting tools
  • Lua and visual-node workflows
  • Visual Studio Code IntelliSense support

What to know first

  • Windows downloads only
  • Modified license limits Tomb Engine to non-commercial use
  • Release Candidate 1 is a preview

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