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SonLVL vs Tiled

Both stand on game level editors. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

SonLVL

Free plan LinuxMacWindows

SonLVL offers detailed level-project editing controls alongside configurations for several Sonic games. Readers should note that the available snapshot is explicitly temporary while automated builds are prepared.

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Tiled

Free plan LinuxMacWindows

Tiled offers a broad set of map-layer, object, animation, and collision tools at no cost. Check the operating-system requirements and expect gaps in the manual.

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The facts

SonLVLTiled
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsLinux, Mac, Windows
Lowest paid planNot publishedFree or on request
Plans publishedNone1
MakerNot publishedNot published
Websitegithub.commapeditor.org
On game level editors#24 of 28#20 of 28

SonLVL: what it does well

  • Includes object, foreground, background, and art editing tabs.
  • Supports editing objects and ring groups.
  • Provides chunk and block editing controls.
  • Includes configurations for several Sonic games.
  • Free release includes source code archives.

What to know first

  • Snapshot release is described as temporary.
  • Release is pending an automated build system.
  • Unhandled exceptions write an error log.

Tiled: what it does well

  • Free software with use, modification, and redistribution permitted.
  • Supports five map projections.
  • Includes terrain transitions and pattern matching.
  • Plugins and JavaScript can extend the editor.
  • Available for Windows, macOS, and Linux.

What to know first

  • 64-bit downloads have minimum operating-system requirements.
  • The manual still needs substantial writing.

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