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psxe vs StarPSX

Both stand on playstation emulators. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

psxe

Free plan LinuxMacWindows

Choose psxe if you want a free, MIT-licensed PlayStation emulator and can configure a BIOS file and its SDL2 dependencies. Look elsewhere if memory card support is essential, since it is temporarily disabled.

Visit psxe

StarPSX

Free plan LinuxMacWindows

Choose StarPSX if you want a free PS1 emulator for a supported desktop platform, with GUI or command-line startup and listed analog gamepad and memory-card support. Look elsewhere if you need PAL timing support or an emulator without the reported GPU, CD-ROM, and SPU limitations.

Visit StarPSX

The facts

psxeStarPSX
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsLinux, Mac, Windows
Lowest paid planNot publishedNot published
Plans publishedNoneNone
MakerNot publishedNot published
Websitegithub.comgithub.com
On playstation emulators#12 of 25#16 of 25

psxe: what it does well

  • Free to use and MIT-licensed.
  • Automated builds are available through GitHub Releases.
  • Source build instructions cover Windows, Ubuntu, and macOS.
  • Implements CPU, GPU, CDROM, and other listed components.
  • Most BIOS versions are confirmed to work, according to the README.

What to know first

  • A BIOS file is required to run the emulator.
  • Memory card support is temporarily disabled.
  • SDL2 is required, with additional platform-specific setup.

StarPSX: what it does well

  • Free to use and licensed under GPL-3.0.
  • Available for Linux, macOS, and Windows.
  • GUI starts by default, with several command-line options.
  • Full analog gamepad support is listed as implemented.
  • Supports per-title and shared memory cards.

What to know first

  • A PlayStation BIOS image is required.
  • PAL timings are not yet supported.
  • The project reports GPU and CD-ROM issues and unimplemented commands.
  • SPU sweep-volume implementation is absent.

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