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PixLab Tilemap Editor vs QuArK

Both stand on game level editors. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

PixLab Tilemap Editor

Free plan Web

PixLab Tilemap Editor covers core tilemap work, layers, and common export formats without requiring installation or an account. Its browser-based approach is a fit for users comfortable working in a modern browser.

Visit PixLab Tilemap Editor

QuArK

Free plan LinuxWindows

Choose QuArK if you need a free map and game-asset editor for Quake-like engines, with tools for map construction and project asset reuse. Check your build tools’ support for floating-point map coordinates, and note that the Linux guide uses Wine.

Visit QuArK

The facts

PixLab Tilemap EditorQuArK
Free planYesYes
Open sourceNot publishedNot published
Runs onWebLinux, Windows
Lowest paid planFree or on requestFree or on request
Plans published11
MakerNot publishedNot published
Websitetilemap.pixlab.ioquark.sourceforge.io
On game level editors#23 of 28#19 of 28

PixLab Tilemap Editor: what it does well

  • Free browser editor with no account required
  • Unlimited editable layers
  • Exports JSON, PNG, and JPG
  • Autosave, undo, and redo included
  • Project data stays in the browser

What to know first

  • Requires a modern browser
  • Tilemaps are for 2D games

QuArK: what it does well

  • Edits maps and, to a limited extent, models.
  • Imports, exports, and converts sounds, textures, and other assets.
  • Can inspect and change entities in compiled BSP files.
  • Includes more than 60 Python plugins with the installer.
  • QuArK Explorer gathers assets into a .QRK file.

What to know first

  • Linux setup uses Wine to run the Windows binaries.
  • Floating-point map coordinates can cause problems with some build tools.

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