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oxGBC vs RetroGBm

Both stand on game boy emulators. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

oxGBC

Free plan AndroidLinuxMac+2

oxGBC combines a shared emulator core with save states, rewind, adjustable speed and several video options. On macOS, the first launch requires manual action because Gatekeeper blocks the ad-hoc-signed app.

Visit oxGBC

RetroGBm

Free plan AndroidWindows

RetroGBm provides Game Boy Color emulation with save, controller, cheat, and link-play features on Windows and Android. Before using v26.9, note that save states from older versions are not compatible.

Visit RetroGBm

The facts

oxGBCRetroGBm
Free planYesYes
Open sourceNot publishedNot published
Runs onAndroid, Linux, Mac, Web, WindowsAndroid, Windows
Lowest paid planNot publishedNot published
Plans publishedNoneNone
MakerNot publishedNot published
Websitegithub.comretrogbm.com
On game boy emulators#13 of 23#17 of 23

oxGBC: what it does well

  • Supports Game Boy and Game Boy Color.
  • Available across desktop, Android and browser platforms.
  • Offers multiple save-state slots and configurable rewind.
  • Controls can be rebound, including button combinations.
  • Includes filters, palettes and optional GLSL shaders.

What to know first

  • The macOS app is blocked on first launch by Gatekeeper.
  • GLSL shaders require the optional OpenGL backend.

RetroGBm: what it does well

  • Supports three cartridge mapper types.
  • Includes battery-backed saves and rotating save states.
  • Offers adjustable speed and RTC emulation.
  • Supports controller input on Windows and Android.
  • Link play connects Android and Windows.

What to know first

  • Older save states are incompatible with v26.9.
  • Windows builds require Visual Studio 2026.
  • Android builds require Android Studio.

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