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OpenToonz vs Rive

Both stand on animation software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

OpenToonz

Free plan LinuxMacWindows

OpenToonz covers several parts of a 2D animation workflow and supports a broad range of export formats. The Windows-only GTS tool is a constraint for users who need scanning on another platform.

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Rive

Free plan AndroidiPhoneLinux+3

Rive combines 2D animation tools with runtimes and integrations spanning many device types. The free Editor supports learning and building, while paid tiers increase file and seat capacity.

Visit Rive

The facts

OpenToonzRive
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsAndroid, iPhone, Linux, Mac, Web, Windows
Lowest paid planFree or on requestCadet: $9 a month
Plans published14
MakerNot publishedNot published
Websiteopentoonz.github.iorive.app
On animation software#7 of 106#3 of 106

OpenToonz: what it does well

  • Runs on Windows, macOS, and Linux
  • Free for commercial and non-commercial projects
  • Supports raster and vector images
  • Effects SDK supports image-processing plug-ins

What to know first

  • GTS scanning tool is available only for Windows
  • 3D modeling is not supported

Rive: what it does well

  • Editor is free to explore, learn, and build.
  • Supports character rigging and motion graphics.
  • Exports include MP4, GIF, and WebM.
  • Rive content runs across mobile, desktop, and web.

What to know first

  • Free includes only three collaborative files.
  • Free plan limits imported assets to 10 MB.
  • Cadet is limited to three seats.

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