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LÖVE vs Wonderland Engine

Both stand on game engine software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

LÖVE

Free plan AndroidiPhoneLinux+2

LÖVE offers a Lua-focused route to 2D game development across desktop and mobile systems. Its license permits commercial use, while developers should distinguish stable releases from the development branch.

Visit LÖVE

Wonderland Engine

Free plan AndroidiPhoneLinux+3

Wonderland Engine provides a free entry point and combines a visual editor, code APIs, and WebXR integrations. Its target platforms and royalty threshold should be checked against each project’s deployment and revenue plans.

Visit Wonderland Engine

The facts

LÖVEWonderland Engine
Free planYesYes
Open sourceNot publishedNot published
Runs onAndroid, iPhone, Linux, Mac, WindowsAndroid, iPhone, Linux, Mac, Web, Windows
Lowest paid planFree or on requestFree or on request
Plans published14
MakerNot publishedNot published
Websitelove2d.orgwonderlandengine.com
On game engine software#39 of 92#35 of 92

LÖVE: what it does well

  • Free for commercial use without listed limitations
  • Supports Windows, macOS, Linux, Android, and iOS
  • Includes mobile export
  • Provides graphics and audio functions
  • Community support through forums, Discord, and subreddit

What to know first

  • Main repository branch is not considered stable
  • iOS resources are source and libraries
  • Requires Lua scripting
  • Uses listed external dependencies

Wonderland Engine: what it does well

  • Free plan available
  • Supports JavaScript and TypeScript
  • Includes visual scripting
  • Targets WebXR, Meta Quest, and Pico
  • Offers mobile export

What to know first

  • No console export
  • Closed-source product
  • Other import formats may have restrictions
  • 10% royalty above USD 120,000 annual revenue

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