Side by side
Indieable vs Viewport.gg
Both stand on game playtesting platforms. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan Web
Indieable covers key stages of a playtest, from recruiting to feedback, and offers a free plan with a monthly announcement limit. Developers using hosted builds should plan around expiry and the seven-day recovery window.
Visit Indieable Free plan AndroidiPhoneMac+2
Viewport.gg ties its cost to accepted paid tester submissions rather than a recurring subscription. Review its supported build formats and 15% payout fee when planning a test.
Visit Viewport.ggThe facts
| Indieable | Viewport.gg | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Web | Android, iPhone, Mac, Web, Windows |
| Lowest paid plan | Indieable Pro: $19.99 a month | Per accepted session: $11.50, paid once |
| Plans published | 2 | 1 |
| Maker | Not published | Not published |
| Website | indieable.com | viewport.gg |
| On game playtesting platforms | #7 of 23 | #11 of 23 |
Indieable: what it does well
- Free Forever requires no card or time limit
- Supports Steam and itch.io imports
- Includes screening, approvals, rounds and bug reports
- Tracks wishlist and demo clicks by channel
What to know first
- Free plan caps announcements at 100 recipients monthly
- Hosted builds become unavailable at expiry or Pro end
- Expired hosted builds are deleted after seven days
Viewport.gg: what it does well
- Builds are auto-detected and require no CLI
- Test setup includes audience, duration, and feedback template
- Session capture can include video, audio, and transcript
- Accepted tester submissions are paid automatically
- No subscription or per-seat fee
What to know first
- Platform charges 15% on tester payouts
- Cost depends on paying testers
- No tester payment means no paid testing
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