Side by side
GSM vs OpenSave
Both stand on game save managers. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan LinuxWindows
GSM combines game-save detection, versioned backups, cloud uploads, and restore options in one cross-platform tool. Its manual backup option helps cover games it does not detect automatically.
Visit GSM Free plan APILinuxMac+2
OpenSave offers save syncing, version history, and optional backup destinations without a subscription. Its direct local-network model differs from internet syncing, where encryption ends at the relay.
Visit OpenSaveThe facts
| GSM | OpenSave | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Linux, Windows | API, Linux, Mac, Self-hosted, Windows |
| Lowest paid plan | Free or on request | Free or on request |
| Plans published | 1 | 1 |
| Maker | Not published | Not published |
| Website | github.com | savesync.qzz.io |
| On game save managers | #13 of 27 | #9 of 27 |
GSM: what it does well
- Automatic detection uses Ludusavi.
- Manual backups cover undetected games.
- Retention settings can be set per game.
- Offers several restore choices.
- Linux and Windows builds are available.
What to know first
- Cloud uploads rely on Rclone.
- Automatic detection may not cover every game.
- No other platforms are listed.
OpenSave: what it does well
- Tracks saves through an index of over 20,000 games.
- Supports snapshots, rollback, and branches.
- Pairs devices without accounts or port forwarding.
- Can mirror snapshots to several cloud services or NAS.
What to know first
- Internet relay can read forwarded data.
- Linux tarball will not start on stock Steam Deck.
- Detected conflicts require a user decision.
