Side by side
GitHub CodeQL vs MineAcademy Plugins
Both stand on minecraft plugin repositories. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan ExtensionLinuxMac+3
Visit GitHub CodeQL Free plan Self-hosted
Choose MineAcademy Plugins if you manage a self-hosted Minecraft server and want its specific chat, arena, entity, or monitoring tools. Consider another approach if you need a different distribution route or are not comfortable with the security implications documented for ChatControl’s custom JavaScript feature.
Visit MineAcademy PluginsThe facts
| GitHub CodeQL | MineAcademy Plugins | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Extension, Linux, Mac, Self-hosted, Web, Windows | Self-hosted |
| Lowest paid plan | See the plans | Boss: $19.97, paid once |
| Plans published | 4 | 2 |
| Maker | Not published | Not published |
| Website | codeql.github.com | mineacademy.org |
| On minecraft plugin repositories | #3 of 22 | #7 of 22 |
GitHub CodeQL: what it does well
MineAcademy Plugins: what it does well
- ChatControl includes rules against spam, advertisements, swearing, and bots.
- Boss provides a GUI for creating customized entities.
- ChatControl Free includes a Rules engine.
- ChatControl lists integrations including AuthMe and MythicMobs.
What to know first
- Plugins require installation as JAR files in a server plugins folder.
- Tester is intended only for local test servers.
- MineAcademy says plugins are sold only through BuiltByBit.com.
- Custom JavaScript can run commands with operator-level permissions.
Alternatives to GitHub CodeQL Alternatives to MineAcademy Plugins The whole list
