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GimliDS vs POKE64

Both stand on commodore 64 emulators. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

GimliDS

Free plan
Visit GimliDS

POKE64

Paid iPhone

POKE64 combines broad C64 media, drive, memory, audio, and peripheral support in an iPad-focused workspace. Its beta status and requirement to supply software images are important considerations.

Visit POKE64

The facts

GimliDSPOKE64
Free planYesNot published
Open sourceNot publishedNot published
Runs onNot publishediPhone
Lowest paid planNot publishedNot published
Plans publishedNoneNone
MakerNot publishedNot published
Websitegithub.comalexain.github.io
On commodore 64 emulators#27 of 31#31 of 31

GimliDS: what it does well

    POKE64: what it does well

    • Supports C64 and C64C in PAL and NTSC modes
    • Handles eight listed disk, tape, cartridge, and program formats
    • REU memory support reaches 16 MB
    • Media library includes artwork and title profiles
    • Supports Apple Pencil and Commodore 1351 mouse input

    What to know first

    • Copyrighted ROMs and commercial images are not bundled
    • Currently identified as a TestFlight beta
    • Virtual modem may transmit data to a selected remote destination
    • No netplay support

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