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Game Backup Monitor vs Hg.SaveHistory

Both stand on game save managers. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

Game Backup Monitor

Free plan LinuxWindows

Game Backup Monitor combines automatic save backups with configurable game monitoring on Windows and Linux. Plan for its platform requirements, and for a separate provider and sync client if you want cloud backups.

Visit Game Backup Monitor

Hg.SaveHistory

Free plan Windows

Hg.SaveHistory offers snapshot management and backup options for supported Windows games and files. Its current engine limitations and screenshot caveat are worth checking if those functions matter to your setup.

Visit Hg.SaveHistory

The facts

Game Backup MonitorHg.SaveHistory
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, WindowsWindows
Lowest paid planFree or on requestNot published
Plans published1None
MakerNot publishedNot published
Websitemikemaximus.github.iogithub.com
On game save managers#7 of 27#20 of 27

Game Backup Monitor: what it does well

  • Free, with an unlimited number of monitored games.
  • Compresses backups with 7-Zip after play ends.
  • Detects games through DOSBox, ScummVM, and Wine.
  • Can import configurations from the Ludusavi Manifest.

What to know first

  • Cloud backup needs a provider and sync client.
  • Windows requires .NET Framework 4.8.
  • Linux needs Mono and additional packages.
  • Microsoft may flag the unsigned application as unsafe.

Hg.SaveHistory: what it does well

  • Manual backup and restore are available
  • Snapshots support ZIP archiving and notes
  • Automatic cleanup and event notifications
  • Free, with an MIT license

What to know first

  • Windows only
  • Third-party engines are not yet available
  • Vulkan screenshots may fail for two listed games

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