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FModel vs TrenchBroom

Both stand on game modding tools. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

FModel

Free plan Windows

FModel offers broad archive inspection and export tools for Unreal Engine game content at no listed cost. Check its Windows and .NET requirements, and note the stated animation-preview and world-export limits.

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TrenchBroom

Free plan LinuxMacWindows

TrenchBroom provides a broad set of editing, texture, entity, and map-checking tools at no cost. Factor in its release requirements and the need to supply compilers separately when planning a setup.

Visit TrenchBroom

The facts

FModelTrenchBroom
Free planYesYes
Open sourceNot publishedNot published
Runs onWindowsLinux, Mac, Windows
Lowest paid planFree or on requestFree or on request
Plans published11
MakerNot publishedNot published
Websitefmodel.apptrenchbroom.github.io
On game modding tools#12 of 25#16 of 25

FModel: what it does well

  • Free, open-source software.
  • Parses more than 30 asset types.
  • Compares archive states for changed packages.
  • Batch export sessions cover several asset types.
  • Supports image, audio, and 3D viewing.

What to know first

  • Available only for Windows.
  • Encrypted archives require an AES key.
  • Requires .NET 10.0 or later.
  • Whole-level export is currently USDA-only.

TrenchBroom: what it does well

  • Free and available on Windows, macOS, and Linux.
  • Supports 3D editing and up to three 2D views.
  • Brush tools include clipping, shearing, and CSG operations.
  • Issue browser offers filtering and automatic quick fixes.
  • Supports multiple Quake, Valve, and package formats.

What to know first

  • External compilation tools must be installed separately.
  • 2026.2 requires macOS 13 or later.
  • Linux requirement includes glibc 2.33 or higher.
  • Hardware requires OpenGL 2.1 and GLSL 1.2.

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