Side by side
Entity Culling vs ServerCore
Both stand on minecraft performance mods. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan
Visit Entity Culling Free plan Self-hosted
Pick ServerCore if you run a compatible Minecraft server and want configurable entity, mob-spawning and chunk-ticking behavior. Look elsewhere if you need software outside the Minecraft mod ecosystem or your server does not use one of the listed loaders and versions.
Visit ServerCoreThe facts
| Entity Culling | ServerCore | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Not published | Self-hosted |
| Lowest paid plan | Not published | Not published |
| Plans published | None | None |
| Maker | Not published | Not published |
| Website | github.com | github.com |
| On minecraft performance mods | #15 of 24 | #11 of 24 |
Entity Culling: what it does well
ServerCore: what it does well
- Works on dedicated servers and in singleplayer.
- Compatibility includes Fabric, Forge and NeoForge.
- Dynamic checks can adjust distances and mobcaps based on tick time.
- Spawn rates and mobcaps can be configured by spawn group.
- Changes affecting vanilla behavior are disabled by default.
What to know first
- It is a Minecraft mod rather than a standalone server product.
- Its compatibility is listed for Minecraft Java Edition versions 1.17.1 through 1.21.x and specified 26.x versions.
Alternatives to Entity Culling Alternatives to ServerCore The whole list