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EmuSync vs Hoard

Both stand on game save managers. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

EmuSync

Free plan APILinuxWindows

EmuSync combines cross-device save syncing with local backup and restore, supporting cloud providers as well as folders. Check its platform limits and installer notice before choosing it.

Visit EmuSync

Hoard

Free plan LinuxMacSelf-hosted+1

Hoard pairs automatic syncing with indefinite version history and local backup handling for conflicting saves. The free plan has storage, save-size and device limits; Pro raises those limits, while self-hosting is also available.

Visit Hoard

The facts

EmuSyncHoard
Free planYesYes
Open sourceNot publishedNot published
Runs onAPI, Linux, WindowsLinux, Mac, Self-hosted, Windows
Lowest paid planFree or on requestHoard Pro: €1.99 a month
Plans published12
MakerNot publishedNot published
Websitegithub.comhoard.services
On game save managers#4 of 27#8 of 27

EmuSync: what it does well

  • Syncs through Google Drive, Dropbox, OneDrive, or folders
  • Supports automatic and manual syncing
  • Includes local save backup and restore
  • Offers a device-only local HTTP API
  • Free, with no subscription or paywall

What to know first

  • No planned Android or iOS versions
  • Mac build and testing are unavailable
  • Unsigned Windows installer may trigger SmartScreen warnings

Hoard: what it does well

  • Automatically syncs saves when play stops.
  • Keeps snapshots indefinitely for rollback.
  • Exports saves in original format on the free tier.
  • Supports self-hosting without an account or quotas.
  • Stores save data in the EU without outside replication.

What to know first

  • Free plan has 2 GB cloud storage.
  • Free plan supports three devices.
  • Free plan limits save size to 1–1.5 GB.
  • Scheduled backups are not supported.

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