Side by side
Doom Builder X vs Tilemap Editor
Both stand on game level editors. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan Windows
Doom Builder X provides a focused Windows toolkit for Doom 2 mapping, including geometry, textures, 3D viewing, and testing. Users on other operating systems or relying on unstable GZDoom plugin compatibility may face limits.
Visit Doom Builder X Free plan AndroidiPhoneWeb
Tilemap Editor offers a broad set of tile and layer editing tools in a mobile-friendly, embeddable package. Its stated import and export limitations matter if your workflow depends on Tiled JSON or completed Kaboom.js boilerplate export.
Visit Tilemap EditorThe facts
| Doom Builder X | Tilemap Editor | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Windows | Android, iPhone, Web |
| Lowest paid plan | Not published | Not published |
| Plans published | None | None |
| Maker | Not published | Not published |
| Website | github.com | github.com |
| On game level editors | #21 of 28 | #25 of 28 |
Doom Builder X: what it does well
- Free Doom 2 map editor
- Includes 2D and 3D editing modes
- Supports UDMF properties and Eternity resources
- Provides texture browsing and map testing
- Offers multiple editing plugins
What to know first
- No direct Linux or Mac support
- Some GZDoom plugin compatibility is unstable
- Requires legacy .NET, DirectX, and SlimDX components
Tilemap Editor: what it does well
- Works with multiple tilesets and tilemaps.
- Includes painting, fill, erasing, and tile-picking tools.
- Supports animated tiles and editable layers.
- Interface scales to portrait smartphone screens.
- MIT-licensed and open source.
What to know first
- Tiled JSON import is not implemented.
- Tiled I/O is listed as planned.
- Kaboom.js boilerplate export is a work in progress.
Alternatives to Doom Builder X Alternatives to Tilemap Editor The whole list