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Castle Game Engine vs LITIENGINE

Both stand on game engine software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

Castle Game Engine

Free plan AndroidiPhoneLinux+3

Castle Game Engine combines a visual editor, Object Pascal API, and multiple desktop and mobile targets. Check the Linux binary requirement and operating-system support policy against your development environment.

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LITIENGINE

Free plan LinuxMacWindows

LITIENGINE provides a focused Java toolkit for desktop 2D tile games, combining engine systems with the utiLITI editor. Its open license and absent telemetry support commercial projects, but platform targets exclude mobile and web.

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The facts

Castle Game EngineLITIENGINE
Free planYesYes
Open sourceNot publishedNot published
Runs onAndroid, iPhone, Linux, Mac, Web, WindowsLinux, Mac, Windows
Lowest paid planFree or on requestFree or on request
Plans published11
MakerNot publishedLITIENGINE
Websitecastle-engine.iolitiengine.com
On game engine software#45 of 92#49 of 92

Castle Game Engine: what it does well

  • Visual editor for 2D and 3D worlds and interfaces
  • Targets desktop and mobile platforms
  • Supports multiplayer tools and console export
  • Free and open-source, including proprietary use
  • Build automation tools and CI setup documentation

What to know first

  • Linux binaries require GLIBC 2.34 or newer
  • Windows 10 support is temporary as of 2026
  • Uses Object Pascal

LITIENGINE: what it does well

  • Free under the MIT License
  • Supports Windows, Linux, and macOS packaging
  • Includes physics, rendering, sound, and networking
  • Imports TMX maps and tilesets
  • No runtime or editor telemetry

What to know first

  • Requires Java 25 or newer
  • Android, iOS, and browser targets unsupported
  • No visual scripting
  • Steamworks requires a separate library

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