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C++Builder vs Codename One

Both stand on mobile development ides. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

C++Builder

Free plan AndroidiPhoneMac+1

Choose C++Builder if you need a native C++ development environment with Windows interface components, database connectivity, and REST and cloud libraries. The free Community Edition is aimed at small teams under its revenue and developer limits; developers who exceed either limit need to consider another edition.

Visit C++Builder

Codename One

Free plan Open source AndroidAPIiPhone+5

Codename One offers a shared-codebase framework with native interfaces and multiple app targets. The free cloud tier has build-credit and JAR-size limits; paid plans start at $25/user/mo (annual).

Visit Codename One

The facts

C++BuilderCodename One
Free planYesYes
Open sourceNot publishedYes
Runs onAndroid, iPhone, Mac, WindowsAndroid, API, iPhone, Linux, Mac, Self-hosted, Web, Windows
Lowest paid planFree or on requestBasic: $25 a month
Plans published54
MakerNot publishedNot published
Websiteembarcadero.comcodenameone.com
On mobile development ides#3 of 41#1 of 41

C++Builder: what it does well

  • Initial C++23 support with a Clang-enhanced compiler.
  • VCL supplies Windows interface components.
  • FireDAC connects natively to seven named databases.
  • Supports MSBuild and CMake build configurations.
  • Includes an integrated debugger and testing tools.

What to know first

  • Community Edition is limited by revenue and team size.
  • Community Edition does not include or support Kai.
  • The listed 30-day trial is time-limited.

Codename One: what it does well

  • Targets Android, iOS, macOS, web, Linux, and Windows
  • Supports native platform interfaces
  • Commercial use has no royalties or per-app fees
  • Projects use Maven

What to know first

  • Free cloud tier has 100 monthly build credits
  • Each iOS cloud build uses eight credits
  • Free tier limits user JARs to 8.5 MB

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