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Actually Played vs GamePal

Both stand on game playtime trackers. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

Actually Played

Free plan LinuxMacWindows

Actually Played offers local, per-world and per-server time tracking with AFK detection. Its Realm limitation and file-based settings on newer listed versions are worth considering before installation.

Visit Actually Played

GamePal

Free plan iPhone

GamePal combines collection tracking with a journal, discovery tools, and gaming updates. The free download has feature limits, and Platinum is available through monthly, yearly, or lifetime payment.

Visit GamePal

The facts

Actually PlayedGamePal
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsiPhone
Lowest paid planFree or on requestGamePal Platinum Yearly: $29.99 a year
Plans published15
MakerNot publishedNot published
Websitegithub.comgamepalapp.com
On game playtime trackers#2 of 20#6 of 20

Actually Played: what it does well

  • Separates playtime by server and singleplayer world.
  • Distinguishes AFK time after five minutes of inactivity.
  • History stays local in readable, editable JSON.
  • No server installation is required.
  • Atomic saves and autosaving support recovery.

What to know first

  • Realms connections are not tracked.
  • Settings on 1.16 and later use a properties file.
  • Detailed session history lasts 90 days.

GamePal: what it does well

  • Tracks played, completed, and wishlisted games
  • Gaming journal captures thoughts and memories
  • Widgets and Live Activities show session information
  • Lists subscription-service games and upcoming releases
  • Free download is available

What to know first

  • Requires iOS 18.0 or later
  • Some features require Platinum
  • No desktop app is listed

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