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SpriteStack

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SpriteStack's own site

What SpriteStack is

SpriteStack is a voxel editor for 2D artists who make game objects with a retro-rendered look. Its sprite-stacking workflow builds a model slice by slice, and the maker describes it for objects such as units, characters, and buildings with a 1990s game style. Animation tools are available, though keyframe-oriented animation is described as experimental. SpriteStack can export spritesheets, slices, and VOX files with customizable retro-style renders. It can also import models from MagicaVoxel or Qubicle for rendering in SpriteStack. A single model has a stated limit of 128×128×128 voxels. The maker points users to a browser-based editor at spritestack.io/studio, while listed version 3.24 downloads are available for Windows, macOS, and Linux. A purchase is required to download and costs 30.00 USD or more as a one-time payment; it includes a Steam key. Product-page users have reported that VOX export did not work in version 3.24.

Who it suits

SpriteStack suits 2D artists creating voxel-based game objects with a retro look, particularly units, characters, and buildings. It may fit users who want to import MagicaVoxel or Qubicle models and render them in the editor.

What it does well

  • Builds models slice by slice using sprite stacking.
  • Exports spritesheets, slices, and VOX files.
  • Imports MagicaVoxel and Qubicle models.
  • Browser-based editor is available to try.

What to know first

  • Keyframe-oriented animation is described as experimental.
  • Single models are limited to 128×128×128 voxels.
  • Users reported VOX export issues in version 3.24.

Limits

The paid plan costs 30.00 USD once and requires purchase before download. A single model is limited to 128×128×128 voxels, and keyframe-oriented animation is experimental.

Plans

PlanBilled and limitsPrice
SpriteStack$30.00 USD or more · Purchase required to download · includes a Steam key$30, paid once

As rezoner.itch.io lists them, read 30 Sept 2026. The maker's own page has the final word.

Getting started

  1. Open the SpriteStack product page at rezoner.itch.io/spritestack
  2. Try the browser editor at spritestack.io/studio
  3. Purchase the SpriteStack plan for 30.00 USD once
  4. Download the Windows, macOS, or Linux version 3.24 files
  5. Install the desktop editor on your supported platform
  6. Import a MagicaVoxel or Qubicle model, or create one slice by slice

Verdict

SpriteStack offers slice-based voxel modeling, animation tools, and several export options for retro-styled game objects. Its purchase starts at 30.00 USD or more as a one-time payment, and the page reports a VOX export issue in version 3.24.

Questions

How much does SpriteStack cost?

The SpriteStack plan costs 30.00 USD once, billed at $30.00 USD or more. Purchase is required to download and includes a Steam key.

Is there a free plan?

No. The maker does provide a browser editor at spritestack.io/studio for trying the editor.

Which platforms does SpriteStack support?

SpriteStack supports Windows, macOS, Linux, and the web. Version 3.24 downloads are listed for Windows, macOS, and Linux.

What can SpriteStack export?

It exports spritesheets, slices, and VOX files, with customizable retro-style renders. Game-engine export is also listed.

Can it import existing voxel models?

Yes. SpriteStack can import models from MagicaVoxel or Qubicle and render them.

How large can one model be?

The stated maximum for a single model is 128×128×128 voxels.

Facts from SpriteStack's own pages

Animation
The page describes keyframe-oriented animation as experimental. · rezoner.itch.io, 30 Sept 2026
Audience
The maker describes SpriteStack as suited to making game objects such as units, characters, and buildings with a 1990s game look. · rezoner.itch.io, 30 Sept 2026
Browser editor
The maker directed users to a browser-based editor at spritestack.io/studio for trying the editor. · rezoner.itch.io, 30 Sept 2026
Exports
The exporter outputs spritesheets, slices, and VOX files, with customizable retro-style renders. · rezoner.itch.io, 30 Sept 2026
Imports
The page says users can import models from MagicaVoxel or Qubicle and render them with SpriteStack. · rezoner.itch.io, 30 Sept 2026
Modeling
The editor uses sprite stacking, in which a model is drawn slice by slice. · rezoner.itch.io, 30 Sept 2026
Model size
In a reply on the product page, the maker described a 128×128×128 voxel limit for a single model. · rezoner.itch.io, 30 Sept 2026
Platforms
The downloadable tool is listed for Windows, macOS, and Linux. · rezoner.itch.io, 30 Sept 2026
Purchase files
The page lists version 3.24 downloads for Windows, macOS, and Linux. · rezoner.itch.io, 30 Sept 2026
Purpose
SpriteStack is a voxel editor for 2D artists with a handcrafted retro renderer and animation support. · rezoner.itch.io, 30 Sept 2026
Reported export issue
The product page includes user reports that VOX export did not work in version 3.24. · rezoner.itch.io, 30 Sept 2026
Security and compliance
The opened product page provides no security or compliance information. · rezoner.itch.io, 30 Sept 2026

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