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Sculptura

What Sculptura is
Sculptura is a 3D sculpting app for creatives who want to work on an iPad with Apple Pencil. Its volume-based sculpting engine uses signed distance fields instead of traditional polygon meshes, with artist-curated tool presets and a Tool Factory for making custom tools. Models can have separate layers at different volume resolutions, and materials can be painted with vector strokes. Physically based materials and image-based lighting show models in real-world lighting environments. Sculptura offers interactive path-traced and ray-marched rendering for high-resolution models. Sculpting and rendering are GPU-accelerated with Metal; path-traced rendering requires an iPad with an M1 chip or later, which the maker also recommends for the app. The app automatically generates UV maps for exporting models to paint in Procreate, and supports OBJ, STL, and USDZ import and export. Sculptura 2 is listed from $14.99 as a one-time purchase, with volume sculpting, painting, materials, rendering, and file import and export. The maker is indie developer Taylor Holliday, who says he works with designers and artists. Sculptura is available for iOS; a macOS version is under consideration, and the maker says Android is not planned.
Who it suits
Sculptura suits creatives who want to sculpt on an iPad with Apple Pencil and paint exported models in Procreate. Its M1-or-later recommendation makes it a fit for users with newer iPads, especially those who want path-traced rendering.
What it does well
- Volume sculpting uses signed distance fields rather than polygon meshes.
- Tool Factory lets users create custom sculpting tools.
- Models support separate layers with different volume resolutions.
- Automatic UV maps support export to Procreate.
- OBJ, STL, and USDZ import and export are supported.
What to know first
- There is no free plan or free trial.
- The maker says there is currently no macOS version.
- The maker says there are no current plans for Android.
- Path-traced rendering requires an iPad with an M1 chip or later.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Sculptura 2 | Buy once; no subscription · iPad app | $14.99, paid once |
As sculptura.app lists them, read 2 Oct 2026. The maker's own page has the final word.
Getting started
- Visit https://sculptura.app/.
- Use an iPad with Apple Pencil; the maker recommends an M1 chip or later.
- Purchase Sculptura 2, listed from $14.99 as a one-time purchase.
- Import OBJ, STL, or USDZ models, or begin sculpting with a tool preset or custom tool.
- Export a model with automatically generated UV maps to paint it in Procreate.
Verdict
Choose Sculptura if you want volume-based 3D sculpting on an iPad, with painting, rendering, and Procreate export. Look elsewhere if you need an Android app or a current macOS version, or if your iPad is older than M1 for path-traced rendering.
Questions
How much does Sculptura cost?
Sculptura 2 is listed from $14.99 as a one-time purchase.
Is there a free plan or trial?
No. Sculptura has no free plan and no free trial.
Which platforms are supported?
Sculptura is available for iOS on iPad. The maker says a macOS version is under consideration and has no current plans for Android.
What does Sculptura 2 include?
The listed plan includes volume-based sculpting, painting and materials, path-traced rendering, and OBJ, STL, and USDZ import and export.
What device is recommended?
The maker recommends an iPad with an M1 chip or later. M1 or later is required for path-traced rendering.
Can buyers request a refund?
The maker says dissatisfied buyers can request a refund from Apple.
Facts from Sculptura's own pages
- Android availability
- The maker says it currently has no plans for an Android version. · sculptura.app, 2 Oct 2026
- Device recommendation
- The maker recommends an iPad with an M1 chip or later, and says M1 or later is required for path-traced rendering. · sculptura.app, 2 Oct 2026
- Free plan
- No · sculptura.app, 20 Sept 2026
- Layers and painting
- Models can use separate layers with different volume resolutions, and users can paint materials with vector strokes. · sculptura.app, 2 Oct 2026
- macOS availability
- The maker says there is no macOS version currently and that one is under consideration. · sculptura.app, 2 Oct 2026
- Maker
- Taylor Holliday says he makes Sculptura with help from designers and artists, has been an indie app developer for over a decade, and previously worked at Pixar for five years. · sculptura.app, 2 Oct 2026
- Materials
- Physically based rendering with image-based lighting shows models in real-world lighting environments. · sculptura.app, 2 Oct 2026
- Performance
- Sculpting and rendering are GPU-accelerated with Metal. · sculptura.app, 2 Oct 2026
- Procreate export
- Sculptura automatically generates UV maps so users can export models to paint in Procreate. · sculptura.app, 2 Oct 2026
- Purpose
- Sculptura 2 is a 3D sculpting app for creatives who want to sculpt on an iPad with Apple Pencil. · sculptura.app, 2 Oct 2026
- Refunds
- The maker says dissatisfied buyers can request a refund from Apple. · sculptura.app, 2 Oct 2026
- Rendering
- The app offers interactive path-traced rendering and ray-marched rendering for high-resolution models. · sculptura.app, 2 Oct 2026
- Sculpting tools
- It includes artist-curated tool presets and a Tool Factory for creating custom tools. · sculptura.app, 2 Oct 2026
- Support
- The maker directs questions to [email protected]. · sculptura.app, 2 Oct 2026
- Volume engine
- Sculptura uses volumes based on signed distance fields instead of traditional polygon meshes. · sculptura.app, 2 Oct 2026
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