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LiveOps Core

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What LiveOps Core is

LiveOps Core is a managed backend and live-operations platform for studios releasing live games without building and running backend infrastructure themselves. Listed services include player accounts, progression, cloud saves, matchmaking, and leaderboards. Its virtual economy uses server authority and anti-cheat, and the product describes rollback for every economy change. Live operations include events, seasons, A/B testing, and a console with rollback support. Analytics and cohort reporting are included. Adyru describes delivery in three stages: SDK integration and load testing, a one-region soft launch, then a global launch with contracted capacity. The maker says launch-day capacity is load-tested and contracted. LiveOps Core is labeled as a pilot. Pricing is on request through Adyru. Administrative accounts require multi-factor authentication, and encrypted backups are restore-tested. The demo uses simulated data with no live customer data or network calls. Adyru lists [email protected] and says it replies within one business day.

Who it suits

It is built for studios shipping live games that do not want to build and operate their own backend. The listed accounts, economy, events, multiplayer, analytics, and rollout services target live-game operations.

What it does well

  • Managed backend for live-game studios
  • Accounts, progression, and cloud saves
  • Server-authoritative economy with rollback
  • Events, seasons, and A/B testing
  • Matchmaking, leaderboards, and cohort reporting

What to know first

  • Product is labeled as a pilot
  • Pricing is available only on request
  • Designed specifically for live games
  • Demo uses simulated data only

Verdict

LiveOps Core packages core backend and live-operations functions for studios seeking managed infrastructure. Its pilot status and request-based pricing mean interested teams must discuss deployment with Adyru, whose described rollout includes staged testing and contracted launch capacity.

Facts from LiveOps Core's own pages

Accounts and saves
The platform lists player accounts, progression and cloud saves among its capabilities. · adyru.com, 4 Oct 2026
Analytics
It offers analytics and cohort reporting. · adyru.com, 11 Oct 2026
Capacity
Launch-day capacity is load-tested and contracted. · adyru.com, 11 Oct 2026
Demo data
The demo states its data is simulated and uses no live customer data or network calls. · adyru.com, 11 Oct 2026
Deployment process
Adyru describes a baseline SDK integration and load test, a one-region soft launch, and a global rollout with contracted capacity. · adyru.com, 11 Oct 2026
Economy
Its virtual economy uses server authority and anti-cheat measures. · adyru.com, 11 Oct 2026
Events
The platform supports events, seasons and A/B testing. · adyru.com, 11 Oct 2026
Headquarters
Adyru lists Dubai as its headquarters. · adyru.com, 11 Oct 2026
Launch capacity
The maker says launch-day capacity is load-tested and contracted. · adyru.com, 4 Oct 2026
Live operations
The listed features include events, seasons, A/B testing and a live-ops console with rollback. · adyru.com, 4 Oct 2026
Live-ops console
The live-ops console supports rollback for economy changes. · adyru.com, 11 Oct 2026
Maker history
Adyru says it has run paid and organic acquisition since 2017; the page does not state a company founding year. · adyru.com, 4 Oct 2026
Maker security
Adyru says it requires multi-factor authentication on administrative accounts and uses encrypted backups that are restore-tested. · adyru.com, 4 Oct 2026
Matchmaking
It includes matchmaking and leaderboards. · adyru.com, 11 Oct 2026
Multiplayer
The platform lists matchmaking and leaderboards. · adyru.com, 4 Oct 2026
Player services
It provides player accounts, progression and cloud save. · adyru.com, 11 Oct 2026
Pricing
The product page invites visitors to talk to Adyru and does not state a product price. · adyru.com, 4 Oct 2026
Product
LiveOps Core is a managed game backend for accounts, economy, events, matchmaking, analytics and live operations. · adyru.com, 11 Oct 2026
Product status
The platform is labeled Pilot on its product page. · adyru.com, 11 Oct 2026
Purpose
It is a managed backend and live-ops platform for studios shipping live games that do not want to build and run the backend themselves. · adyru.com, 4 Oct 2026
Rollout
The described delivery stages are SDK integration and load testing, a one-region soft launch, then global launch with contracted capacity. · adyru.com, 4 Oct 2026
Support contact
Adyru lists [email protected] as its contact email and says it replies within one business day. · adyru.com, 4 Oct 2026
Target users
It is built for studios shipping live games that do not want to build and run the backend themselves. · adyru.com, 11 Oct 2026

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