Intave is a server-side cheating solution for Minecraft servers running Spigot. Its approach emulates game code, compares the outcomes and corrects them. Movement and combat cheat detection are included across the listed plans, while Base and Enterprise also include combat automation and build automation detection. Available responses include notifications, movement corrections, kicks, temporary or permanent bans and custom proxy commands, among other actions. Replay analysis is available. Intave has a free plan; Base and Enterprise are each listed at 79.00 EUR per month, billed per kilo player-hour. Enterprise is available from 100kPH/month, and one kPH represents one thousand hours of playtime. Intave describes its multithreaded design as supporting any amount of players and says it can sustain thousands. Some detections need an active internet connection. Optional components include Bootstrap for automatic downloads and updates, storage integrations, and an agent that temporarily patches server classes at runtime without permanently changing the server jar.
Who it is for
Intave suits operators of Spigot Minecraft servers seeking server-side cheat detection and configurable responses. Operators should consider the internet requirement for some detections and the per-kilo-player-hour billing on paid plans.
What is good
- Movement and combat detection on all plans
- Replay analysis available
- Multiple enforcement actions
- Automatic updates through Intave Bootstrap
- Storage options include databases and per-machine files
What to know first
- Some detections require an active internet connection
- Paid plans are billed per kilo player-hour
- Enterprise starts at 100kPH/month
Verdict
Intave offers a free entry plan and broader listed detection coverage on its paid plans, with several response options. Check the plan-specific detections, usage billing and connectivity requirements against the needs of your server.
Intave plans and pricing
All plansCompared on Minecraft anti-cheat plugins
- Free plan
- Yes
- Server platforms
- Spigot
- Minecraft versions
- 1.8 through 26.3
- Detection coverage
- Reach, hitbox, fastbreak, click automation, click-speed anomalies, combat automation, interaction cheats, inventory-related cheats, movement cheats, placement automation, protocol inconsistencies, game-speed changes
- Enforcement actions
- Notifications, movement setbacks/corrections, kick, temporary ban, permanent ban, custom proxy commands, inventory closing, item-use reset, packet stopping or delay
- Replay analysis
- Yes
