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Avatar SDK Avatar API

What Avatar SDK Avatar API is
Avatar SDK Avatar API turns a photo into a rigged 3D avatar through a REST API. It offers realistic or cartoon styles, with pipelines for head or full-body models, and returns GLB/glTF or FBX files with facial blendshapes. Full-body avatars also have a skeleton and are compatible with Mixamo animations and real-time lip-sync through LiveSpeak. The maker describes the output as compatible with Unity, Unreal Engine, Blender, three.js and Babylon.js. Full-body generation takes about 40 seconds and runs asynchronously: an application submits a photo and polls for the completed model. The API can be used as a hosted cloud service or run on-premise through Local Compute inside a customer’s infrastructure. Cloud REST API access is on the Enterprise plan, with pricing based on customer volume; a 7-day trial is offered. Access uses OAuth 2.0 tokens. Documented request limits depend on access mode: 75 requests per minute per unique PlayerUID in Client access mode, or 150 requests per minute per account in Developer access mode. The maker recommends a clear, front-facing photo with even lighting and a neutral expression or slight smile.
Who it suits
Avatar SDK Avatar API suits developers and teams building applications that need rigged 3D avatars from photos, including projects using compatible game engines or 3D tools. Organizations that need on-premise processing, offline generation or volume-based cloud access can consider its Enterprise offering.
What it does well
- Creates realistic or cartoon avatars from one photo.
- Returns rigged GLB/glTF or FBX models with facial blendshapes.
- Full-body models include a skeleton and support Mixamo animations.
- Can run in hosted cloud or on-premise infrastructure.
- Enterprise plan includes custom topology, blendshapes, hairstyles and outfits.
What to know first
- There is no free plan; pricing is quoted.
- Full-body generation runs asynchronously and requires polling for completion.
- Documented rate limits vary by access mode.
- Cloud REST API access is offered on the Enterprise plan.
Limits
The listed Enterprise plan has quoted pricing, and full-body generation takes about 40 seconds asynchronously. Documented limits are 75 requests per minute per unique PlayerUID in Client access mode and 150 requests per minute per account in Developer access mode.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Enterprise | Quoted price · REST API for MetaPerson avatars · Local compute/offline generation · Custom model topology and blendshapes · Custom hairstyles and outfits · Custom terms · Dedicated Slack support | On request |
As avatarsdk.com lists them, read 2 Oct 2026. The maker's own page has the final word.
Getting started
- Visit https://avatarsdk.com/avatar-api/.
- Start the 7-day trial or request Enterprise pricing.
- Choose hosted cloud use or on-premise Local Compute deployment.
- Submit a clear, front-facing photo with even lighting and a neutral expression or slight smile.
- Use OAuth 2.0 access tokens and select Client or Developer access mode.
- For full-body generation, poll asynchronously for the completed model.
Verdict
Choose Avatar SDK Avatar API if your application needs photo-based rigged avatars in GLB/glTF or FBX, and its supported deployment and integrations fit your workflow. Look elsewhere if you need a free plan or published pricing; its listed access is paid and quoted, with cloud REST API availability on Enterprise.
Questions
Is there a free plan or trial?
There is no free plan. A 7-day trial is listed.
How much does it cost?
The Enterprise plan is quoted, with pricing scoped to customer volume.
What formats does the API return?
It returns GLB/glTF or FBX models with facial blendshapes.
Can it run on-premise?
Yes. It can run on-premise using Local Compute inside the customer’s infrastructure, as well as as a hosted cloud service.
Which tools and engines are compatible with the output?
The output is described as compatible with Unity, Unreal Engine, Blender, three.js and Babylon.js.
What are the request limits?
Client access mode has a limit of 75 requests per minute per unique PlayerUID. Developer access mode has a limit of 150 requests per minute per account.
Facts from Avatar SDK Avatar API's own pages
- Animation
- Full-body avatars include a skeleton and facial blendshapes and are compatible with Mixamo animations and real-time lip-sync via LiveSpeak. · avatarsdk.com, 2 Oct 2026
- Company
- The maker says Avatar SDK was created by a team founded by developers of the OpenCV library. · avatarsdk.com, 2 Oct 2026
- Deployment
- The API can run as a hosted cloud service or on-premise using Local Compute inside the customer’s infrastructure. · avatarsdk.com, 2 Oct 2026
- Enterprise access
- The Cloud REST API is available on the Enterprise plan, with pricing scoped to the customer’s volume. · avatarsdk.com, 2 Oct 2026
- Headquarters
- The privacy policy lists Itseez3D, Inc.’s address as 5201 Great America Parkway, Suite 320, Santa Clara, California 95054, USA. · avatarsdk.com, 2 Oct 2026
- Input guidance
- The maker recommends a clear, front-facing photo with good even lighting and a neutral expression or slight smile for better results. · api.avatarsdk.com, 2 Oct 2026
- Integrations
- The output is described as compatible with Unity, Unreal Engine, Blender, three.js, and Babylon.js. · avatarsdk.com, 2 Oct 2026
- Output formats
- The API returns GLB/glTF or FBX models, with facial blendshapes. · avatarsdk.com, 2 Oct 2026
- Processing
- Full-body avatar generation takes about 40 seconds and runs asynchronously; the caller submits a photo and polls for the completed model. · avatarsdk.com, 2 Oct 2026
- Rate limits
- Documented limits are 75 requests per minute per unique PlayerUID in Client access mode and 150 requests per minute per account in Developer access mode. · api.avatarsdk.com, 2 Oct 2026
- Security
- The API uses OAuth 2.0 access tokens and recommends Client access in production to limit users’ access to their own data if application credentials are compromised. · api.avatarsdk.com, 2 Oct 2026
- Supported pipelines
- The API documentation identifies metaperson_2.0 as the current Enterprise REST API pipeline and labels several older pipelines deprecated. · api.avatarsdk.com, 2 Oct 2026
- What it does
- The REST API turns one photo into a rigged 3D avatar, with realistic or cartoon styles and head or full-body pipelines. · avatarsdk.com, 2 Oct 2026
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